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GPU Infrastructure

594 summarised stories about GPU Infrastructure, each linking back to the original source. Browse all topics →

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Friday, 28 August 2026

Vercel AI Open-Sources vgpu: A TypeScript WebGPU Library for AI Agent Shaders

MarkTechPost 1 month ago 23

Vercel open-sourced vgpu, the TypeScript WebGPU library it built to ship shaders on vercel.com. The full fullscreen effect described in the README is 25 KB gzipped, and the package is MIT-licensed and published on npm at v0.3.1. Developers can now import .wgsl modules, run the same code in the browser, headless Node.js, or a deterministic mock, and use CI snapshot tests via the provided tooling and CLI.

DLSS 5 leaked and modders are putting Nvidia’s AI effects on everything

The Verge 1 month ago 9

Modders used leaked code from Nvidia’s DLSS 5 “Neural Rendering” to apply AI upscaling effects in games including Skyrim, Cyberpunk 2077, GTA V, and Control. The code appeared in an early-access build of NBA 2K27. As a result, Control’s character facial details can be more or less defined by adjusting the modded DLSS 5 settings, and the effect spreads to additional games.

South Korea Pushes Free AI for Citizens to Reduce Dependence on the U.S.

Trending Topics 1 month ago 23

South Korea’s Ministry of Science and ICT selected three consortia led by SK Telecom, KT, and Kakao to deliver free “AI for All” services to the entire population. The state will supply 512 Nvidia B200 GPUs in total for the three operators, with contracts to be signed next month and a full launch planned for later this year. The services are designed to be preinstalled across phones, messaging, and public-administration workflows with no token limits, and at least half of each system must run on domestic models while operators can monetize beyond the permanently free essential functions.

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