Godot says bye bye AI, bans vibe-coded contributions
The Register
The Godot game engine team announced a new contribution policy that prohibits almost all AI-generated code submissions, citing an overwhelming volume of low-quality pull requests from contributors who don't understand their code. New contributors will need explicit maintainer permission for significant changes, and any autonomous agent-authored code will result in automatic bans, with AI use limited only to menial tasks like code completion. The stricter policy aims to reduce wasted time reviewing poor-quality submissions and ensure contributors understand the codebase well enough to maintain it responsibly.
Why it matters
'We can’t trust heavy users of AI to understand their code enough to fix it,' say maintainers who previously called the flood of vibe-coded pull requests 'demoralizing'