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Generative AI

102 summarised stories about Generative AI, each linking back to the original source. Browse all topics →

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Wednesday, 29 July 2026

Dreaming in Voxels: How AI is Generating Playable Minecraft Worlds

Sakana AI 14

Researchers trained generative AI models on billions of Minecraft cubes to generate fully playable 3D worlds, treating voxels as tokens similar to how language models treat words. The models were trained using diffusion objectives to enable inpainting, outpainting, and user-controlled generation of infinitely large worlds with block-level precision. This approach demonstrates that discrete primitives can enable scalable generative modeling for interactive 3D environments, opening new possibilities for procedural world generation.

We’re launching Lyria 3.5 in Google Flow Music, with advances across musicality, lyrics, vocals, and creative control

Google DeepMind 2 months ago 43 ● 2 sources

Google released Lyria 3.5, an updated music generation model, in its Flow Music platform with improvements to melody creation, lyric quality, vocal expression, and user control over tempo and duration. The model now generates more complex melodic structures, higher-quality lyrics with better prompt adherence, and more emotionally nuanced vocals with improved pronunciation. Users can now more easily control tempo and song duration when generating music.

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