Sony brings AI graphics upscaling to the regular PS5
The Verge Jay Peters
Sony is adding AI upscaling to the regular PS5. It’s slower than the PS5 Pro’s version, but it could still sharpen games on the base console.
Based on reporting by The Verge, Jay Peters — read the original for the full story.
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Sony is bringing AI upscaling to the standard PS5, not just the PS5 Pro. The new feature is called Quick Spectral Super Resolution, or QSSR, and Sony describes it as a new performance tier of AI upscaling tied to its Project Amethyst work with AMD.
The company is careful not to oversell it. Sony says PlayStation Spectral Super Resolution, the upscaling tech already on PS5 Pro, remains the gold standard. That’s the one Sony is holding up as the better version.
There’s a hardware reason for the gap. Digital Foundry’s early hands-on suggests QSSR won’t move as quickly as PSSR because the regular PS5 lacks dedicated machine learning silicon. That makes sense: the base console can do the work, but not with the same specialized hardware behind it.
So the likely result is more modest than a headline might suggest. Instead of matching the PS5 Pro’s output, the regular PS5 should be expected to land closer to an upscaled 1440p look. It’s still a meaningful upgrade path for the older machine, just not the premium one.
My take — AI-written commentary, not fact-checked reporting
This is Sony doing what console makers always do: give the cheaper box a taste of the fancy feature, then make sure the expensive one still feels expensive. Fine. The real story is that AI upscaling is now becoming a baseline expectation, not a Pro-only brag sheet.
Read more about this at: The Verge