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Diffusion Models

37 summarised stories about Diffusion Models, each linking back to the original source. Browse all topics →

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Friday, 25 September 2026

Muse Realtime Avatar brings expressive characters to Meta’s Muse

Meta AI Research 2 weeks ago 39 ● 33 sources

Meta introduced Muse Realtime Avatar, an embodiment technology that turns Muse Realtime Voice into expressive, interactive avatars driven by reference media and speech-synchronized video. It streams 448x768 portrait video at 25 frames per second with about 870 ms latency from the end of a user’s turn to the first byte of the voice-and-video response. The result is real-time avatar generation with coherent appearance across conversational turns, plus embedded traceability via Meta Video Seal and support for up to 12 concurrent sessions per GB200.

Runway’s WorldPrompt and the Engineering of Real-Time Worlds

Latent Space 2 weeks ago 26

Runway released GWM Worlds 2, a research preview that streams real-time interactive worlds using an “autoregressive diffusion” approach. It targets 48,000 Hz audio alongside continuous video. WorldPrompt adds a way to specify a generated world and timestamped actions (including real-time prompts), while the model’s real-time generation relies on distillation and still has limits like error accumulation and imperfect long-term memory.

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