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Decoherence

maevyn.codes

AI is making software and systems harder to change, not easier. The essay says that extra mess can snowball into a bigger failure than any AI boom.

Based on reporting by maevyn.codes — read the original for the full story.

Summary, retelling and take written by AI under human oversight; images are AI-generated illustrations. How we work · Report an error

This essay puts a name on a familiar kind of mess: decoherence. It’s what happens when a system accumulates lots of locally sensible models that don’t quite agree anymore, so every change spends more time translating between them and dodging side effects than doing useful work.

The core claim is simple and a little grim. Decoherence grows with the pace of change, and once a system gets messy enough, each new change makes the next one harder still. That’s the loop. Not a linear tax, but something that can run away.

The author uses plumbing to make it concrete. You can replace pipes all at once, floor by floor, or one failure at a time. The last option feels cheapest in the moment, but it leaves behind a patchwork of old and new parts, and that patchwork becomes harder to understand, harder to extend, and easier to break when someone asks for more pressure.

Software is the sharper version of the same problem because the maze is invisible. A developer can keep hacking away at it, but each patch can force more context into the next patch, and if management wants it faster, quality drops and complexity rises. Start a second transition before the first one is done, and the combinations multiply fast.

The essay’s punchline is that AI doesn’t save us from this. It may actually accelerate decoherence by producing more changes than humans can sanely absorb. So the feared intelligence explosion gets replaced by something duller and nastier: systems that become too tangled to improve safely, even with more agents, more compute, and more optimism.

My take — AI-written commentary, not fact-checked reporting

This is the part of AI people keep skipping: speed is not the same as progress. A model that helps spit out more code can also manufacture more procedural junk than any team can clean up, which is why the real bottleneck is coherence, not tokens. The industry loves scaling; it just hates accounting for the mess.

Read more about this at: maevyn.codes

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