TLDRocket
Sign in

Capcom is preparing for a ‘future where we create games together with AI’

The Verge Terrence O’Brien

Capcom used a RE: 2026 programmer talk to describe how it plans to integrate AI into game development workflows for projects like Resident Evil. The session was delivered at the Capcom Open Conference RE: 2026. As a result, Capcom says studio tasks that take too long at that scale would be sped up by adding AI into production processes.

Why it matters

Capcom's Pragmata might be all about the horrors of AI, but in practice the studio doesn't seem so down on the tech. During the Capcom Open Conference RE: 2026 programmer Satoshi Ishida gave a presentation with the mouthful of a title: "The Outlook and Future of the REX Project, Further Evolving the RE Engine for […]

Related stories

The daily briefing

Every AI story that matters, in your inbox by 8am.

TLDRocket reads all relevant sources, removes duplicate coverage, and summarises the day in two minutes. Follow companies and topics for alerts, or get the briefing in Slack. Free, no spam, unsubscribe anytime.